Cart Surfer Development

"I wanted to make a game, I want a challenge" - Ariana Demillion 2000.

Cart Surfer starts development in 2000.

Ariana started making cart surfer in 2000 as a school project, she wanted to make the concept of a game where you can spin round and do tricks. She thought of a surfer game, which eventually turned into catching waves. She started development on Cart Surfer, and it gained popularity quickly. Immediately afterwards, Club Penguin went into talks with Ariana about the possible transfer of Cart Surfer to the new Club Penguin game. Ariana quickly agreed and joined the CP development team. There she would develop many games including Card Jitsu.

Stages

Ariana's first leap came when Cart Surfer was released in beta. 100 players joined in with testing, and they helped Ariana squish bugs! Ariana said she loved their support during this period and gave them 100 coins to spend to get new minecarts, a feature Ariana would dismiss in the actual game due to it being too laggy. A user of the game called Heroboi said "The game itself is really fun, I loved the challenge. The actual problem is the shop. I'm a beta tester and I got myself 100 coins from Ari, but the shop is way too laggy. I love Ari's game but I would advise her to remove or fix the shop."

Ariana listened to him and removed the shop, everybody was angry. They wanted to upgrade their minecarts. So Ari introduced the level up system, you could get more minecarts by moving up the leaderboard. Something that still exists today.

Development team

Ariana was working on her fourth game, Card Jitsu, when a game called Club Penguin launched. They were looking for developers to help with their game. They were introduced to Ariana by Heroboi, a developer for the new game. He told them she was a good minigame developer. When they approached her, they said they'll implement all 4 games, and they will launch Card Jitsu in beta for her. When CP was brought by Disney, Ariana was invited to be part of the mascot team, and she had a mascot for the Card Jitsu event.

Ariana's words.

In an interview with the BBC, Ariana stated:

"I wanted to create a game for ages, and when the opportunity came I hopped straight in. My game is completely original, and I'm happy that my game is going to be featured in another game. Cart Surfer is where you can do tricks in a Cart, and when CP approached me about the game I was bright as the moon. My job on the development team is to bring you all the games you love!" - Ariana Demillion